Alright, let me tell you about this “kevin durant snake” thing I messed around with. It’s not what you think, haha. No actual snakes were harmed, or even involved. It’s just a nickname and code I wrote.

The Idea:
Basically, I was bored and wanted a little side project. I kept seeing stuff online about Kevin Durant and people calling him a snake, and it just kinda stuck in my head. I thought, “Hey, why not make a little code thing with that?” Purely for laughs, you know?
Getting Started:
- First, I decided to use Python. It’s easy and quick for stuff like this.
- Then, I needed some images. A basketball, a cartoon snake… the usual suspects. Found some free-to-use ones online.
- I wanted it to be interactive, so Pygame was the obvious choice. I installed it and started a new project.
The Process:
Okay, so here’s where it got kinda fun.

- The Basketball: I made the basketball the main character. It bounces around the screen randomly. Simple stuff, using Pygame’s move and collision detection.
- The Snake(s): The snakes would appear randomly on the screen. The goal? To avoid them! If the basketball touched a snake, game over!
- Score: I added a simple score counter. The longer you avoided the snakes, the higher your score.
- Randomness: I made sure the snakes and basketball movements were random. Kept things interesting.
The Code (Simplified):
I’m not going to bore you with the full code, but here’s the gist of it:
python
import pygame
import random

# Initialize Pygame
# Screen dimensions
screen_width = 800
screen_height = 600
screen = *_mode((screen_width, screen_height))
# Basketball properties
ball_img = *(“*”) # Replace with your actual image
ball_x = 400

ball_y = 300
ball_speed_x = 5
ball_speed_y = 5
# Snake properties (similar to basketball)

snake_img = *(“*”) # Replace with your actual image
snake_x = *(0, screen_width – 50)
snake_y = *(0, screen_height – 50)
snake_speed = 3

# Game loop
running = True
while running:
for event in *():
if * == *:
running = False
# Move the basketball
ball_x += ball_speed_x
ball_y += ball_speed_y
# Bounce off the walls
if ball_x = screen_width – 50:
ball_speed_x = -1
if ball_y = screen_height – 50:

ball_speed_y = -1
# Snake movement (make it chase the ball or move randomly)
# …

# Collision detection (ball and snake)
# …
# Draw everything
*((0, 0, 0)) # Black background
*(ball_img, (ball_x, ball_y))
*(snake_img, (snake_x, snake_y))
See? Super basic stuff.
The Result:
I ended up with a silly little game where a basketball bounces around and you have to avoid the “Kevin Durant snakes.” It was dumb, but it was a fun way to kill an afternoon. I even added some ridiculous sound effects.
What I Learned:
- Reinforced my Python and Pygame skills.
- Sometimes, the dumbest ideas can be the most fun to code.
- People on the internet will think anything is funny.
Final Thoughts:
This “kevin durant snake” project was a total waste of time, but I don’t regret it one bit. It was a fun little distraction and a chance to mess around with some code. Plus, I got a good laugh out of it. Maybe I’ll turn it into a mobile game someday… or maybe not! Who knows?