Alright, let me tell you about this “kevin durant snake” thing I messed around with. It’s not what you think, haha. No actual snakes were harmed, or even involved. It’s just a nickname and code I wrote.

Why Kevin Durant Will Always Be the Snake in NBA History

The Idea:

Basically, I was bored and wanted a little side project. I kept seeing stuff online about Kevin Durant and people calling him a snake, and it just kinda stuck in my head. I thought, “Hey, why not make a little code thing with that?” Purely for laughs, you know?

Getting Started:

  • First, I decided to use Python. It’s easy and quick for stuff like this.
  • Then, I needed some images. A basketball, a cartoon snake… the usual suspects. Found some free-to-use ones online.
  • I wanted it to be interactive, so Pygame was the obvious choice. I installed it and started a new project.

The Process:

Okay, so here’s where it got kinda fun.

Why Kevin Durant Will Always Be the Snake in NBA History
  • The Basketball: I made the basketball the main character. It bounces around the screen randomly. Simple stuff, using Pygame’s move and collision detection.
  • The Snake(s): The snakes would appear randomly on the screen. The goal? To avoid them! If the basketball touched a snake, game over!
  • Score: I added a simple score counter. The longer you avoided the snakes, the higher your score.
  • Randomness: I made sure the snakes and basketball movements were random. Kept things interesting.

The Code (Simplified):

I’m not going to bore you with the full code, but here’s the gist of it:

python

import pygame

import random

Why Kevin Durant Will Always Be the Snake in NBA History

# Initialize Pygame

# Screen dimensions

screen_width = 800

screen_height = 600

Why Kevin Durant Will Always Be the Snake in NBA History

screen = *_mode((screen_width, screen_height))

# Basketball properties

ball_img = *(“*”) # Replace with your actual image

ball_x = 400

Why Kevin Durant Will Always Be the Snake in NBA History

ball_y = 300

ball_speed_x = 5

ball_speed_y = 5

# Snake properties (similar to basketball)

Why Kevin Durant Will Always Be the Snake in NBA History

snake_img = *(“*”) # Replace with your actual image

snake_x = *(0, screen_width – 50)

snake_y = *(0, screen_height – 50)

snake_speed = 3

Why Kevin Durant Will Always Be the Snake in NBA History

# Game loop

running = True

while running:

for event in *():

if * == *:

Why Kevin Durant Will Always Be the Snake in NBA History

running = False

# Move the basketball

ball_x += ball_speed_x

ball_y += ball_speed_y

Why Kevin Durant Will Always Be the Snake in NBA History

# Bounce off the walls

if ball_x = screen_width – 50:

ball_speed_x = -1

if ball_y = screen_height – 50:

Why Kevin Durant Will Always Be the Snake in NBA History

ball_speed_y = -1

# Snake movement (make it chase the ball or move randomly)

# …

Why Kevin Durant Will Always Be the Snake in NBA History

# Collision detection (ball and snake)

# …

# Draw everything

*((0, 0, 0)) # Black background

*(ball_img, (ball_x, ball_y))

*(snake_img, (snake_x, snake_y))

See? Super basic stuff.

The Result:

I ended up with a silly little game where a basketball bounces around and you have to avoid the “Kevin Durant snakes.” It was dumb, but it was a fun way to kill an afternoon. I even added some ridiculous sound effects.

What I Learned:

  • Reinforced my Python and Pygame skills.
  • Sometimes, the dumbest ideas can be the most fun to code.
  • People on the internet will think anything is funny.

Final Thoughts:

This “kevin durant snake” project was a total waste of time, but I don’t regret it one bit. It was a fun little distraction and a chance to mess around with some code. Plus, I got a good laugh out of it. Maybe I’ll turn it into a mobile game someday… or maybe not! Who knows?

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